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Every Rust server graded on real, live numbers. 78,222 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 212.4.138.244:28041
Name of server

DeadZone Vanilla | Monthly | EU | LARGE

RegisterPresentOnline
RegionEU
Address212.4.138.244:28041
Last checked12m ago
monthly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 1/ 100 1% full
7-day average1peak 7
Rank#3,171top 14% · #1178 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,171 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 83/ 100 Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 63/ 100 Moving up: up 809 places this week.

A steady term. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
117 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
265 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
145 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 58 on average
389 / 1000

Quick answers

from the figures on this page

Server details

Which region is DeadZone Vanilla | Monthly | EU | LARGE based in?

In Europe, according to its own listing, sits DeadZone Vanilla | Monthly | EU | LARGE, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 212.4.138.244:28041 is the address to use.

How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it up?

Right now, DeadZone Vanilla | Monthly | EU | LARGE is online. According to its reported uptime, the last restart was about 13 hours ago. For the last 7 full days, it was up 139 of 168 hours, or 83% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does DeadZone Vanilla | Monthly | EU | LARGE run?

It averaged 50 server fps over the last 48 hours, with a low of 49. Buildings, deployables and everything else in the world added up to as many as 115,412 entities. Memory use reached up to 4,045 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does DeadZone Vanilla | Monthly | EU | LARGE sit?

Rust network protocol 2635 and build 168909 on Linux is what DeadZone Vanilla | Monthly | EU | LARGE runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does DeadZone Vanilla | Monthly | EU | LARGE wipe, and how often?

The force wipe each month is the only wipe DeadZone Vanilla | Monthly | EU | LARGE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on DeadZone Vanilla | Monthly | EU | LARGE when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 41 hours into the latest wipe.

Population

What position does DeadZone Vanilla | Monthly | EU | LARGE hold in the rankings?

In Europe, DeadZone Vanilla | Monthly | EU | LARGE is #1,178, and overall it is #3,171 on player hours over the last seven days, in the top 14% of all ranked servers.

How many players does DeadZone Vanilla | Monthly | EU | LARGE usually have?

DeadZone Vanilla | Monthly | EU | LARGE is showing 1 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 7. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.

Tags

What do DeadZone Vanilla | Monthly | EU | LARGE's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature DeadZone Vanilla | Monthly | EU | LARGE?

Rust Server Score lists that include DeadZone Vanilla | Monthly | EU | LARGE: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does DeadZone Vanilla | Monthly | EU | LARGE enforce, and what are its settings?

You will find no gather rate in the name of DeadZone Vanilla | Monthly | EU | LARGE. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Which map is in play on DeadZone Vanilla | Monthly | EU | LARGE?

The game generates the procedural map on DeadZone Vanilla | Monthly | EU | LARGE at size 4,250 with seed 2026. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join DeadZone Vanilla | Monthly | EU | LARGE?

Enter client.connect 212.4.138.244:28041 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.