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Every Rust server graded on real, live numbers. 75,280 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.46.33.15:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address212.46.33.15:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

17 out of 100, the average of 2 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak 1
Rank#15,010top 67%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,010 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
545 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
414 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
97 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
103 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
226 / 225

Quick answers

from the figures on this page

About the server

In what location does ServerName sit?

No region is published for ServerName. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 212.46.33.15:28015.

How dependable is ServerName, and is it online at the moment?

You cannot join now: ServerName is offline, last seen 3 days 22 hours ago. For the last 3 full days, it was up 0 of 72 hours, or 0% of the time. It was first seen by Rust Server Score on 25 October 2026.

What Rust version is ServerName on?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does ServerName wipe, and how often?

There are too few wipes on record for ServerName to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 16 hours.

Player count

Where does ServerName sit among Rust servers?

Over the last seven days, ServerName has #15,010 for player hours, in the top 67% of all ranked servers.

What does the population on ServerName look like?

The last sighting of ServerName was 3 days 22 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What do ServerName's tags stand for?

The game's browser takes its cue from the tags ServerName has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does ServerName appear in the Rust Server Score lists and filters?

Rust Server Score lists that include ServerName: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on ServerName?

Nothing in the name of ServerName states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map ServerName uses?

A procedural map, generated by the game, is what ServerName runs.

Connecting

How should you connect to ServerName?

Enter client.connect 212.46.33.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.