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Every Rust server graded on real, live numbers. 62,626 players on the roll · 11,741 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.67.235.238:28015
Name of server

Schurls Game Server 1 - Rust

RegisterAbsentOffline
Region–
Address212.67.235.238:28015
Last checked13d ago
vanilla
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ ?
7-day average0peak –
Rank#15,119top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,119 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 516 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
399 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
51 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is Schurls Game Server 1 - Rust?

No region is published for Schurls Game Server 1 - Rust. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 212.67.235.238:28015 is the address to use.

Is Schurls Game Server 1 - Rust up, and how steady is its uptime?

At this moment, Schurls Game Server 1 - Rust is offline; the last time it was seen was 13 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Schurls Game Server 1 - Rust running?

Rust network protocol 2634 and build 167781 on Linux is what Schurls Game Server 1 - Rust runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Schurls Game Server 1 - Rust wipe, and how often?

Schurls Game Server 1 - Rust has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 16 days 4 hours.

Player numbers

Where does Schurls Game Server 1 - Rust sit among Rust servers?

Over the last seven days, Schurls Game Server 1 - Rust has #15,119 for player hours, in the top 70% of all ranked servers.

How many players does Schurls Game Server 1 - Rust usually have?

It has been 13 days 3 hours since Schurls Game Server 1 - Rust was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on Schurls Game Server 1 - Rust?

The game's browser takes its cue from the tags Schurls Game Server 1 - Rust has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Schurls Game Server 1 - Rust?

These Rust Server Score lists count Schurls Game Server 1 - Rust among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Schurls Game Server 1 - Rust?

Nothing in the name of Schurls Game Server 1 - Rust states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map Schurls Game Server 1 - Rust uses?

The game generates the procedural map on Schurls Game Server 1 - Rust at size 2,500 with seed 1984. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join Schurls Game Server 1 - Rust?

Enter client.connect 212.67.235.238:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.