Working its way up from the back of the class: #15,555 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,114 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 22:43 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is (EU) Dead Horizon (PVP) New based in?
No region tag appears for (EU) Dead Horizon (PVP) New, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 213.136.90.245:28515.
How dependable is (EU) Dead Horizon (PVP) New, and is it online at the moment?
You cannot join now: (EU) Dead Horizon (PVP) New is offline, last seen 16 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does (EU) Dead Horizon (PVP) New sit?
You will find (EU) Dead Horizon (PVP) New on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does (EU) Dead Horizon (PVP) New wipe, and how often?
Once a month, (EU) Dead Horizon (PVP) New wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 8 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on (EU) Dead Horizon (PVP) New?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 15 hours after it began.
Player count
Where does (EU) Dead Horizon (PVP) New place in the wider field of Rust servers?
Over the last seven days, (EU) Dead Horizon (PVP) New has #15,555 for player hours, in the top 71% of all ranked servers.
Is (EU) Dead Horizon (PVP) New a busy server?
The last sighting of (EU) Dead Horizon (PVP) New was 16 days 22 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on (EU) Dead Horizon (PVP) New?
You'll see (EU) Dead Horizon (PVP) New tagged with gmvanilla (Game mode): This is vanilla survival; mp55 (Max players): 55 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature (EU) Dead Horizon (PVP) New?
Rust Server Score lists that include (EU) Dead Horizon (PVP) New: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does (EU) Dead Horizon (PVP) New enforce, and what are its settings?
You will find no gather rate in the name of (EU) Dead Horizon (PVP) New. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on (EU) Dead Horizon (PVP) New?
A procedural map of size 6,000 and seed 2147483647, generated by the game, is what (EU) Dead Horizon (PVP) New runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to (EU) Dead Horizon (PVP) New?
To connect, start Rust, press F1, and type client.connect 213.136.90.245:28515. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp55,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp55
Max players55 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.