On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,148top 28%
Last wipe27d agono schedule published
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,148 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 8,859 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:03 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Amt für Rustangelegenheiten | PVE based in?
You'll find no region listed by Amt für Rustangelegenheiten | PVE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 213.136.90.245:28615 is the address to use.
Is Amt für Rustangelegenheiten | PVE up, and how steady is its uptime?
Right now, Amt für Rustangelegenheiten | PVE is online. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Amt für Rustangelegenheiten | PVE perform well?
The average over the last 48 hours was 59 server fps, and it never went below 28. Up to 66,980 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,031 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Amt für Rustangelegenheiten | PVE running?
The server Amt für Rustangelegenheiten | PVE is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Amt für Rustangelegenheiten | PVE wipe its map?
Once a month, Amt für Rustangelegenheiten | PVE wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 6 hours have passed since this world was made.
What happens on Amt für Rustangelegenheiten | PVE when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 25 hours into the latest wipe.
Player count
Where does Amt für Rustangelegenheiten | PVE sit among Rust servers?
In the top 28% of all ranked servers, Amt für Rustangelegenheiten | PVE sits at #6,148 for player hours over the last seven days.
Is Amt für Rustangelegenheiten | PVE a busy server?
Amt für Rustangelegenheiten | PVE is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 2.
Lists and filters
What do Amt für Rustangelegenheiten | PVE's tags stand for?
The game's browser takes its cue from the tags Amt für Rustangelegenheiten | PVE has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Amt für Rustangelegenheiten | PVE?
Rust Server Score lists that include Amt für Rustangelegenheiten | PVE: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
Which rules does Amt für Rustangelegenheiten | PVE enforce, and what are its settings?
You will find no gather rate in the name of Amt für Rustangelegenheiten | PVE. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Amt für Rustangelegenheiten | PVE?
The game generates the procedural map on Amt für Rustangelegenheiten | PVE at size 3,500 with seed 396044628. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Amt für Rustangelegenheiten | PVE?
Enter client.connect 213.136.90.245:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).