On the class lists: C (63), with population over 48 hours and no performance mark.
Players now12/ 1508% full
7-day average12peak 14
Rank#852top 4%
Last wipe96d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 12 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #852 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 55 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, and #89 of the trio servers (top 14%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of JungleRUST: X2 Duo [RU] points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 213.189.202.215:28015.
How reliable is JungleRUST: X2 Duo [RU], and is it up?
Right now, JungleRUST: X2 Duo [RU] is online. According to its reported uptime, the last restart was about 5 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does JungleRUST: X2 Duo [RU] perform well?
It averaged 102 server fps over the last 48 hours, with a low of 81. At its peak, it held 117,292 entities, including buildings, deployables and all else in the world. At its highest, it used 5,679 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is JungleRUST: X2 Duo [RU] on?
The server JungleRUST: X2 Duo [RU] is on Rust network protocol 2631 and build 156658 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does JungleRUST: X2 Duo [RU] wipe its map?
There are too few wipes on record for JungleRUST: X2 Duo [RU] to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 96 days 10 hours have passed since this world was made.
Player numbers
Where does JungleRUST: X2 Duo [RU] sit among Rust servers?
In the top 4% of all ranked servers, JungleRUST: X2 Duo [RU] sits at #852 for player hours over the last seven days. In the trio group, it ranks #89.
What does the population on JungleRUST: X2 Duo [RU] look like?
With 150 slots available, JungleRUST: X2 Duo [RU] currently has 12 players. It peaked at 14 and averaged 12 players over the last seven days. The busiest time in the last 48 hours was 22:00 UTC, with an average of 12 players.
Tags
What is meant by the tags on JungleRUST: X2 Duo [RU]?
The game's browser takes its cue from the tags JungleRUST: X2 Duo [RU] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts3 (Group limit): Teams cap out at 3; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs156658 (Build): Build number: 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does JungleRUST: X2 Duo [RU] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include JungleRUST: X2 Duo [RU]: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Server rules
How is JungleRUST: X2 Duo [RU] set up, and what rules does it keep?
JungleRUST: X2 Duo [RU] sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map JungleRUST: X2 Duo [RU] uses?
The game generates the procedural map on JungleRUST: X2 Duo [RU] at size 4,500 with seed 123533. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto JungleRUST: X2 Duo [RU]?
Enter client.connect 213.189.202.215:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2631,gmrust,cs156658,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts3
Group limitTeams cap out at 3.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs156658
BuildBuild number: 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).