On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now0/ 990% full
7-day average0peak 5
Rank#4,584top 21% · #1622 in EU
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 99 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,584 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 533 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap19.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 23 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 07:42 UTC6d ago
3
–
running
0
Sat 3 Oct, 11:38 UTC26d ago
2
✓ held half
19.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] based in?
The EU tag on [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 213.219.110.126:28017 is the address to use.
How reliable is [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU], and is it up?
You can join now: [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] is online. The uptime it reports puts the last restart at about 6 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] perform well?
It averaged 103 server fps over the last 48 hours, with a low of 84. At its peak, it held 125,621 entities, including buildings, deployables and all else in the world. Up to 6,615 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] running?
The server [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] wipe its map?
The record holds too few of [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 16 hours.
What happens on [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 12 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
Where does [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] sit among Rust servers?
Over the last seven days, [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] has #4,584 for player hours, in the top 21% of all ranked servers and #1,622 in Europe.
Is [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] a busy server?
Right now, 0 players are on [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU], which has 99 slots. The seven-day average is 0 players, with a peak of 5. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 2 players.
Tags and filters
What do [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU]'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): 99 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Rules and settings
Which rules does [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] enforce, and what are its settings?
[PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] sets gather at 10x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
[PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] runs which map?
A procedural map of size 4,400 and seed 34568884, generated by the game, is what [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [PVE] Rusty Trombone [X10|Raidable Bases|NPC's|KITS|TP][EU]?
Enter client.connect 213.219.110.126:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp99,ptsw,$r?,v2635,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp99
Max players99 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptsw
NetworkingThis server uses 'sw' as its network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).