Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
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No rank a week ago to compare with.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 23:34 UTC8d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is MGCDRP | RustPvEDE - Staging based in?
MGCDRP | RustPvEDE - Staging leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 213.220.150.92:28035 is the address to use.
How reliable is MGCDRP | RustPvEDE - Staging, and is it up?
You cannot join now: MGCDRP | RustPvEDE - Staging is offline, last seen 8 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 20 October 2026.
Which Rust version is MGCDRP | RustPvEDE - Staging running?
You will find MGCDRP | RustPvEDE - Staging on Rust network protocol 2635 and build 168681, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does MGCDRP | RustPvEDE - Staging wipe its map?
The record holds too few of MGCDRP | RustPvEDE - Staging's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 1 hours have passed since this world was made.
What happens on MGCDRP | RustPvEDE - Staging when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does MGCDRP | RustPvEDE - Staging hold in the rankings?
Over the last seven days, MGCDRP | RustPvEDE - Staging has #15,405 for player hours, in the top 69% of all ranked servers.
Is MGCDRP | RustPvEDE - Staging a busy server?
MGCDRP | RustPvEDE - Staging is offline at the moment; the last time it was seen was 8 days 1 hours ago.
Tags
What is meant by the tags on MGCDRP | RustPvEDE - Staging?
You'll see MGCDRP | RustPvEDE - Staging tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts24 (Group limit): No team may go above 24; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168681 (Build): This runs on build 168681; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show MGCDRP | RustPvEDE - Staging?
These Rust Server Score lists count MGCDRP | RustPvEDE - Staging among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on MGCDRP | RustPvEDE - Staging?
The name of MGCDRP | RustPvEDE - Staging gives no gather rate. A group here can reach 24 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on MGCDRP | RustPvEDE - Staging?
MGCDRP | RustPvEDE - Staging runs a procedural map, which the game generates.
Getting in
What is the way to join MGCDRP | RustPvEDE - Staging?
To connect, start Rust, press F1, and type client.connect 213.220.150.92:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168681,ts24
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts24
Group limitNo team may go above 24.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168681
BuildThis runs on build 168681.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.