On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#15,115top 68% · #2511 in EU
Last wipe17d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,115 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
2/ 100
F
Needs to work on its frame rate: 1 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,010 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 12 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 16:07 UTC17d ago
3
–
running
1
Mon 12 Oct, 06:21 UTC17d ago
3
–
0.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea sit?
The EU tag on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 213.246.39.157:27112.
How reliable is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea, and is it up?
The server is up: [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea is online now. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days, it was up 143 of 168 hours, or 85% of the time. The first sighting by Rust Server Score was on 12 October 2026.
How well does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea run?
The average over the last 48 hours was 1 server fps, and it never went below 1. Buildings, deployables and everything else in the world added up to as many as 10,828 entities. Memory use reached up to 2,270 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea running?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea reset?
The force wipe each month is the only wipe [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 17 days 8 hours. Its tags record that it wipes monthly.
What happens on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 3 hours into the latest wipe.
Player count
Where does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea place in the wider field of Rust servers?
In Europe, [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea is #2,511, and overall it is #15,115 on player hours over the last seven days, in the top 68% of all ranked servers.
How many players does [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea usually have?
With 200 slots available, [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 0 players.
Lists and filters
What is meant by the tags on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?
The game's browser takes its cue from the tags [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?
The same operator most likely runs [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea and the 5 other servers we track that also publish a rustinsomnia.com hostname.
Which lists and filters on Rust Server Score show [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?
These Rust Server Score lists count [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m and Modded ^z; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Server rules
What settings and rules apply on [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?
Going by its name, [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs 1x gather. A group here can reach 100 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How should you connect to [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea?
Enter client.connect 213.246.39.157:27112 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.rustinsomnia.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,sc2,ts100,^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
sc2
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).