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Every Rust server graded on real, live numbers. 79,533 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 213.255.219.174:25015
Name of server

SmashBeatz Rustland

RegisterAbsentOffline
Region–
Address213.255.219.174:25015
Last checked27d ago
vanilla
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,413top 69%
Last wipe69d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,413 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 302 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
566 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
161 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
175 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
348 / 225

Quick answers

from the figures on this page

Server facts

Where in the world is SmashBeatz Rustland?

You'll find no region listed by SmashBeatz Rustland. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 213.255.219.174:25015.

Is SmashBeatz Rustland up, and how steady is its uptime?

You cannot join now: SmashBeatz Rustland is offline, last seen 27 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does SmashBeatz Rustland sit?

Rust network protocol 2632 and build 161125 on Windows is what SmashBeatz Rustland runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does SmashBeatz Rustland reset?

The record holds too few of SmashBeatz Rustland's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 69 days 19 hours have passed since this world was made.

Player count

What position does SmashBeatz Rustland hold in the rankings?

Over the last seven days, SmashBeatz Rustland has #16,413 for player hours, in the top 69% of all ranked servers.

How many players does SmashBeatz Rustland usually have?

The last sighting of SmashBeatz Rustland was 27 days 22 hours ago, and it is offline right now.

Tags and filters

What do SmashBeatz Rustland's tags stand for?

gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them are the tags SmashBeatz Rustland publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature SmashBeatz Rustland?

These Rust Server Score lists count SmashBeatz Rustland among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

What settings and rules apply on SmashBeatz Rustland?

Nothing in the name of SmashBeatz Rustland states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on SmashBeatz Rustland?

The game generates a procedural map for SmashBeatz Rustland.

Getting in

How do you get onto SmashBeatz Rustland?

Enter client.connect 213.255.219.174:25015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^v,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2632
Protocol To get in, your game needs to be on the same version: the protocol is 2632.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.