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Every Rust server graded on real, live numbers. 53,611 players on the roll · 11,695 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 213.35.168.82:28015
Name of server

Local Test Server

RegisterAbsentOffline
Region–
Address213.35.168.82:28015
Last checked5h ago
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

Players now 0/ 5 0% full
7-day average0peak 2
Rank#8,126top 37%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 63/ 100 Working its way up from the back of the class: #8,126 on player hours.
Uptimehours on the list, last 48 65/ 100 Missed a few lessons: on the list 31 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,812 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5221:0003:0009:0015:0022:0004:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

Quick answers

from the figures on this page

About the server

In what location does Local Test Server sit?

You'll find no region listed by Local Test Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 213.35.168.82:28015.

Is Local Test Server up, and how steady is its uptime?

The server is down: Local Test Server is offline now, with the last sighting 5 hours ago. It was up 17% of the time over the last 7 full days, 29 of 168 hours. The first sighting by Rust Server Score was on 18 October 2026.

Which Rust version is Local Test Server running?

The server Local Test Server is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Local Test Server wipe its map?

There are too few wipes on record for Local Test Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 35 hours have passed since this world was made.

What should you expect from wipe day on Local Test Server?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

What position does Local Test Server hold in the rankings?

Over the last seven days, Local Test Server has #8,126 for player hours, in the top 37% of all ranked servers.

Is Local Test Server a busy server?

It has been 5 hours since Local Test Server was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 23:00 UTC, with 2 players.

Tags

What do Local Test Server's tags stand for?

You'll see Local Test Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Local Test Server?

These Rust Server Score lists count Local Test Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which rules does Local Test Server enforce, and what are its settings?

The name of Local Test Server gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on Local Test Server?

The game generates a procedural map for Local Test Server.

Getting in

How do you get onto Local Test Server?

Enter client.connect 213.35.168.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.