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Every Rust server graded on real, live numbers. 81,723 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.16.101.189:28015
Name of server

solo testing

RegisterAbsentOffline
Region–
Address216.16.101.189:28015
Last checked1d ago
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 4 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#6,831top 31%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 73/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,831 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 916 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in population (B−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75103:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
509 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
443 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
0 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
65 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
0 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Server details

In what location does solo testing sit?

You'll find no region listed by solo testing. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 216.16.101.189:28015.

Is solo testing up, and how steady is its uptime?

You cannot join now: solo testing is offline, last seen 32 hours ago. For the last 7 full days, it was up 26 of 168 hours, or 15% of the time. On 17 October 2026, Rust Server Score saw it for the first time.

What Rust version is solo testing on?

Rust network protocol 2635 and build 168909 on Windows is what solo testing runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does solo testing wipe, and how often?

The record holds too few of solo testing's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 13 hours.

Player count

What position does solo testing hold in the rankings?

In the top 31% of all ranked servers, solo testing sits at #6,831 for player hours over the last seven days.

How many players does solo testing usually have?

The last sighting of solo testing was 32 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Tags

What do solo testing's tags stand for?

The game's browser takes its cue from the tags solo testing has set: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does solo testing appear in the Rust Server Score lists and filters?

These Rust Server Score lists count solo testing among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does solo testing enforce, and what are its settings?

Nothing in the name of solo testing states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

solo testing runs which map?

The game generates a procedural map for solo testing.

Getting in

What is the way to join solo testing?

Enter client.connect 216.16.101.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.