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Every Rust server graded on real, live numbers. 98,401 players on the roll · 11,879 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.225.149.176:9000
Name of server

Rock 2 Glock

RegisterAbsentOffline
Region–
Address216.225.149.176:9000
Last checked39d ago
vanillamoddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,491top 69%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,822 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 02:24 UTC41d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
172 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
312 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
62 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
60 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
36 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
81 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Rock 2 Glock?

No region is published for Rock 2 Glock. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 216.225.149.176:9000.

Is Rock 2 Glock up, and how steady is its uptime?

You cannot join now: Rock 2 Glock is offline, last seen 39 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does Rock 2 Glock sit?

Rust network protocol 2633 and build 164530 on Linux is what Rock 2 Glock runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Rock 2 Glock reset?

There are too few wipes on record for Rock 2 Glock to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 41 days 14 hours.

What happens on Rock 2 Glock when wipe day arrives?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 2 hours after it began.

Player count

What position does Rock 2 Glock hold in the rankings?

In the top 69% of all ranked servers, Rock 2 Glock sits at #15,491 for player hours over the last seven days.

What does the population on Rock 2 Glock look like?

It has been 39 days 1 hours since Rock 2 Glock was last seen, and it is offline right now.

Tags

How should you read the tags on Rock 2 Glock?

The game's browser takes its cue from the tags Rock 2 Glock has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Rock 2 Glock?

These Rust Server Score lists count Rock 2 Glock among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which rules does Rock 2 Glock enforce, and what are its settings?

The name of Rock 2 Glock gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Rock 2 Glock?

Rock 2 Glock runs a game-generated procedural map at size 4,500, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Rock 2 Glock?

Enter client.connect 216.225.149.176:9000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^p,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Its slot count is 40.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.