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Every Rust server graded on real, live numbers. 86,322 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.235.104.10:10038
Name of server

Day After Tomorrow Survive the Cold - Matlock, WA

RegisterAbsentOffline
Region–
Address216.235.104.10:10038
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (32), with population over 48 hours and no performance mark.

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
198 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
276 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
737 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
818 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
651 / 725

Quick answers

from the figures on this page

Server facts

In what location does Day After Tomorrow Survive the Cold - Matlock, WA sit?

You'll find no region listed by Day After Tomorrow Survive the Cold - Matlock, WA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 216.235.104.10:10038.

How dependable is Day After Tomorrow Survive the Cold - Matlock, WA, and is it online at the moment?

You cannot join now: Day After Tomorrow Survive the Cold - Matlock, WA is offline, last seen 3 days 6 hours ago. For the last 2 full days, it was up 0 of 48 hours, or 0% of the time. The first sighting by Rust Server Score was on 26 October 2026.

On what Rust version does Day After Tomorrow Survive the Cold - Matlock, WA sit?

You will find Day After Tomorrow Survive the Cold - Matlock, WA on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Day After Tomorrow Survive the Cold - Matlock, WA wipe, and how often?

Day After Tomorrow Survive the Cold - Matlock, WA has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 3 days 6 hours.

Player numbers

Where does Day After Tomorrow Survive the Cold - Matlock, WA place in the wider field of Rust servers?

Over the last seven days, Day After Tomorrow Survive the Cold - Matlock, WA has #15,268 for player hours, in the top 68% of all ranked servers.

How many players does Day After Tomorrow Survive the Cold - Matlock, WA usually have?

The last sighting of Day After Tomorrow Survive the Cold - Matlock, WA was 3 days 6 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.

Tags

What do Day After Tomorrow Survive the Cold - Matlock, WA's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Day After Tomorrow Survive the Cold - Matlock, WA publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Day After Tomorrow Survive the Cold - Matlock, WA appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Day After Tomorrow Survive the Cold - Matlock, WA: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on Day After Tomorrow Survive the Cold - Matlock, WA?

The name of Day After Tomorrow Survive the Cold - Matlock, WA gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Day After Tomorrow Survive the Cold - Matlock, WA?

To connect, start Rust, press F1, and type client.connect 216.235.104.10:10038. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players 500 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.