Working its way up from the back of the class: #16,839 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 7,856 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #487 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 24 SepWed 23 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 09:48 UTC35d ago
1
–
running
1
Wed 23 Sep, 06:23 UTC36d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2?
The name of [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 216.245.177.10:28015 is the address to use.
How reliable is [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2, and is it up?
You cannot join now: [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 is offline, last seen 29 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 September 2026.
What Rust version is [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 on?
You will find [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 reset?
The record holds too few of [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 35 days 5 hours.
What should you expect from wipe day on [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 hold in the rankings?
In the top 70% of all ranked servers, [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 sits at #16,839 for player hours over the last seven days. It comes #487 among servers in the trio group.
How many players does [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 usually have?
The last sighting of [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 was 29 days 8 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2?
You'll see [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts3 (Group limit): No team may go above 3; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2?
Rust Server Score lists that include [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2: Modded Rust servers, graded, Rust zombie servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Server rules
Which rules does [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 enforce, and what are its settings?
The name of [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 gives no gather rate. The cap on group size is 3 players (trio). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 uses?
The game generates the procedural map on [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2 at size 4,500 with seed 326498. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [NA] Rustocalypse | Solo/Duo/Trio | Zombies/Zlevels/B-LootX2?
To connect, start Rust, press F1, and type client.connect 216.245.177.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,gmrust,cs165217,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersIts slot count is 30.
ts3
Group limitNo team may go above 3.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.