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Every Rust server graded on real, live numbers. 86,772 players on the roll · 11,856 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.245.177.46:28015
Name of server

Test Server

RegisterPresentOnline
Region–
Address216.245.177.46:28015
Last checked10m ago
solo
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 219 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC23d ago 1 – running 0
Thu 17 Sep, 10:39 UTC42d ago 1 halved by day 2 19 days 0
Tue 15 Sep, 00:57 UTC44d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Solo
EU · solo · weekly · 119 on average
301 / 200
Rustafied.com - US Solo
NA · solo · weekly · 104 on average
24 / 100
RustForNoobs.com | Mondays | SOLO ONLY | EU
EU · solo · weekly · 54 on average
60 / 100
RustForNoobs.com | SOLO ONLY | Weekly | EU
EU · solo · weekly · 48 on average
19 / 100
Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP Wipes
NA · solo · monthly · 35 on average
26 / 100
8 / 100

Quick answers

from the figures on this page

Server details

Which region is Test Server based in?

Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.245.177.46:28015.

How dependable is Test Server, and is it online at the moment?

The server is up: Test Server is online now. The uptime it reports puts the last restart at about 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is Test Server smooth to play on?

It averaged 96 server fps over the last 48 hours, with a low of 76. Up to 88,251 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,624 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is Test Server running?

The server Test Server is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Test Server reset?

No next wipe can be predicted for Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 23 days 4 hours have passed since this world was made.

What should you expect from wipe day on Test Server?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 28 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player numbers

What position does Test Server hold in the rankings?

In the top 69% of all ranked servers, Test Server sits at #15,344 for player hours over the last seven days. It comes #199 among servers in the solo group.

Is Test Server a busy server?

Right now, 0 players are on Test Server, which has 30 slots. Over the past seven days, the average player count was 0.

Tags and filters

What is meant by the tags on Test Server?

The game's browser takes its cue from the tags Test Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts1 (Group limit): Teams cap out at 1; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Test Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Test Server among them: Best community servers, graded and Solo Rust servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.

Server rules

What settings and rules apply on Test Server?

You will find no gather rate in the name of Test Server. Solo play only, with no teams permitted. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Test Server?

A procedural map of size 4,000 and seed 3513435846, generated by the game, is what Test Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto Test Server?

Enter client.connect 216.245.177.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp30
Max players Its slot count is 30.
ts1
Group limit Teams cap out at 1.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.