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Every Rust server graded on real, live numbers. 62,070 players on the roll · 11,772 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 216.82.17.220:28015
Name of server

DZP Rust Server

RegisterPresentOnline
Region–
Address216.82.17.220:28015
Last checked9m ago
vanilla
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 128 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 128 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 214 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 166 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
445 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
82 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
103 / 200

Quick answers

from the figures on this page

About the server

Where in the world is DZP Rust Server?

No region is published for DZP Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 216.82.17.220:28015.

Is DZP Rust Server up, and how steady is its uptime?

Right now, DZP Rust Server is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is DZP Rust Server smooth to play on?

It never fell below 173 server fps in the last 48 hours, averaging 214. Up to 56,511 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,894 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does DZP Rust Server sit?

Rust network protocol 2635 and build 168909 on Linux is what DZP Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does DZP Rust Server reset?

DZP Rust Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 13 hours.

What should you expect from wipe day on DZP Rust Server?

Recent wipes have peaked at 1 players on average. Peak numbers came 33 hours into the latest wipe.

Population

Where does DZP Rust Server sit among Rust servers?

Over the last seven days, DZP Rust Server has #15,339 for player hours, in the top 69% of all ranked servers.

How many players does DZP Rust Server usually have?

With 128 slots available, DZP Rust Server currently has 0 players. Over the past seven days, the average player count was 0.

Tags

What is meant by the tags on DZP Rust Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp128 (Max players): 128 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes are the tags DZP Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show DZP Rust Server?

Rust Server Score lists that include DZP Rust Server: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

How is DZP Rust Server set up, and what rules does it keep?

You will find no gather rate in the name of DZP Rust Server. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Which map is in play on DZP Rust Server?

The game generates the procedural map on DZP Rust Server at size 3,200 with seed 2084566726. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto DZP Rust Server?

Enter client.connect 216.82.17.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ugaZMne2UZ.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp128
Max players 128 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.