On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average2peak 8
Rank#2,328top 10% · #898 in EU
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 18:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,328 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
79/ 100
B
Climbing fast: up 1,347 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 31% in EU, and #135 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:09 UTC, in 4h.
Every Thursday at 18:09 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held60%else halves by day 5
Coming wipes
4hThu 29 Oct, 18:09 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 18:09 UTC
21d 4hThu 19 Nov, 18:09 UTC
28d 4hThu 26 Nov, 18:09 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 18:09 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:09 UTC6d ago
8
–
running
2
Thu 15 Oct, 18:09 UTC13d ago
5
halved by day 4
7 days
0
Thu 8 Oct, 18:04 UTC20d ago
7
halved by day 6
7 days
0
Thu 1 Oct, 18:02 UTCFW27d ago
4
✓ held half
7 days
0
Thu 24 Sep, 17:44 UTC34d ago
6
✓ held half
7 days
2
Thu 17 Sep, 17:59 UTC41d ago
6
✓ held half
7 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on [EU] Rust Disaster 1000x puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 217.211.189.33:28015 is the address to use.
Is [EU] Rust Disaster 1000x up, and how steady is its uptime?
You can join now: [EU] Rust Disaster 1000x is online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [EU] Rust Disaster 1000x run?
It never fell below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 138,295 entities. Memory use reached up to 4,386 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Rust Disaster 1000x on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Rust Disaster 1000x runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [EU] Rust Disaster 1000x wipe its map?
Its wipe pattern: [EU] Rust Disaster 1000x wipes every Thursday at 18:09 UTC. Expect the next wipe on Thursday 29 October at 18:09 UTC. The world it runs now was created 6 days 19 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [EU] Rust Disaster 1000x?
Across its recent wipes, the busiest moments averaged 7 players. Peak numbers came 46 hours into the latest wipe. Half the peak held until the next wipe in 60% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Player count
Where does [EU] Rust Disaster 1000x place in the wider field of Rust servers?
Over the last seven days, [EU] Rust Disaster 1000x has #2,328 for player hours, in the top 10% of all ranked servers and #898 in Europe. In the quad group, it ranks #135.
Is [EU] Rust Disaster 1000x a busy server?
[EU] Rust Disaster 1000x is showing 0 players right now, with 50 slots in total. The seven-day average is 2 players, with a peak of 8. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Lists and filters
What do [EU] Rust Disaster 1000x's tags stand for?
The game's browser takes its cue from the tags [EU] Rust Disaster 1000x has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU] Rust Disaster 1000x?
Rust Server Score lists that include [EU] Rust Disaster 1000x: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
Which rules does [EU] Rust Disaster 1000x enforce, and what are its settings?
The name of [EU] Rust Disaster 1000x points to a 1000x gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[EU] Rust Disaster 1000x runs which map?
The game generates the procedural map on [EU] Rust Disaster 1000x at size 3,800 with seed 1703584603. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [EU] Rust Disaster 1000x?
To connect, start Rust, press F1, and type client.connect 217.211.189.33:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/H5k8NJFJTR.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,EU,gmvanilla,cs168909,ts4
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).