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Every Rust server graded on real, live numbers. 59,961 players on the roll · 11,689 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 217.60.240.248:28015
Name of server

HEAVY RUST | MAIN | MODDED | X2

RegisterPresentOnline
Region–
Address217.60.240.248:28015
Last checked7m ago
2x moddedoxide
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 2/ 150 1% full
7-day average1peak 6
Rank#3,628top 16%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,628 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 112 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 64/ 100 Moving up: up 1,001 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC3d ago 6 – running 0
Fri 16 Oct, 13:49 UTC11d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC15d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 741 on average
827 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 553 on average
535 / 550
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 356 on average
88 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 327 on average
214 / 200
Magic Rust #18 — Vanilla 2x
groups of 150+ · 2x · weekly · 323 on average
0 / 250
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 301 on average
324 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is HEAVY RUST | MAIN | MODDED | X2?

HEAVY RUST | MAIN | MODDED | X2 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 217.60.240.248:28015.

How dependable is HEAVY RUST | MAIN | MODDED | X2, and is it online at the moment?

You can join now: HEAVY RUST | MAIN | MODDED | X2 is online. The uptime it reports puts the last restart at about 2 days 20 hours ago. It was up 81% of the time over the last 7 full days, 136 of 168 hours. It was first seen by Rust Server Score on 11 October 2026.

Does HEAVY RUST | MAIN | MODDED | X2 perform well?

It averaged 112 server fps over the last 48 hours, with a low of 98. At its peak, it held 30,539 entities, including buildings, deployables and all else in the world. At its highest, it used 2,355 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is HEAVY RUST | MAIN | MODDED | X2 on?

You will find HEAVY RUST | MAIN | MODDED | X2 on Rust network protocol 2570 and build 109107, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does HEAVY RUST | MAIN | MODDED | X2 wipe its map?

No next wipe can be predicted for HEAVY RUST | MAIN | MODDED | X2, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 3 days 23 hours.

What should you expect from wipe day on HEAVY RUST | MAIN | MODDED | X2?

Across its recent wipes, the busiest moments averaged 5 players. 47 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

Where does HEAVY RUST | MAIN | MODDED | X2 sit among Rust servers?

Over the last seven days, HEAVY RUST | MAIN | MODDED | X2 has #3,628 for player hours, in the top 16% of all ranked servers.

How many players does HEAVY RUST | MAIN | MODDED | X2 usually have?

Right now, 2 players are on HEAVY RUST | MAIN | MODDED | X2, which has 150 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.

Tags

What do HEAVY RUST | MAIN | MODDED | X2's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; v2570 (Protocol): To get in, your game needs to be on the same version: the protocol is 2570; cs109107 (Build): The game build is 109107; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags HEAVY RUST | MAIN | MODDED | X2 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does HEAVY RUST | MAIN | MODDED | X2 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count HEAVY RUST | MAIN | MODDED | X2 among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

Map and rules

How is HEAVY RUST | MAIN | MODDED | X2 set up, and what rules does it keep?

The name of HEAVY RUST | MAIN | MODDED | X2 points to a 2x gather rate. No group limit is published. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.

HEAVY RUST | MAIN | MODDED | X2 runs which map?

A procedural map of size 2,652 and seed 2652, generated by the game, is what HEAVY RUST | MAIN | MODDED | X2 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join HEAVY RUST | MAIN | MODDED | X2?

To connect, start Rust, press F1, and type client.connect 217.60.240.248:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://t.me/heavyrustdev.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp150
Max players 150 slots are available.
v2570
Protocol To get in, your game needs to be on the same version: the protocol is 2570.
cs109107
Build The game build is 109107.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.