On the class lists: F (44), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average0peak 1
Rank#13,583top 61% · #455 in EA
Last wipe12d agomonthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,583 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 128 places this week.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 85% in EA, and #193 of the solo servers (top 86%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on RustBoy.cn 地图下载服务器 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 218.250.238.122:20090.
How reliable is RustBoy.cn 地图下载服务器, and is it up?
The server is down: RustBoy.cn 地图下载服务器 is offline now, with the last sighting 6 days 9 hours ago. For the last 6 full days, it was up 0 of 144 hours, or 0% of the time. The first sighting by Rust Server Score was on 23 October 2026.
Which Rust version is RustBoy.cn 地图下载服务器 running?
The server RustBoy.cn 地图下载服务器 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does RustBoy.cn 地图下载服务器 wipe its map?
the force wipe gives the basis for estimating RustBoy.cn 地图下载服务器's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 12 days 13 hours. The tags show a monthly wipe schedule.
Player numbers
What position does RustBoy.cn 地图下载服务器 hold in the rankings?
Over the last seven days, RustBoy.cn 地图下载服务器 has #13,583 for player hours, in the top 61% of all ranked servers and #455 in Asia. In the solo group, it ranks #193.
What does the population on RustBoy.cn 地图下载服务器 look like?
RustBoy.cn 地图下载服务器 is offline at the moment; the last time it was seen was 6 days 9 hours ago. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on RustBoy.cn 地图下载服务器?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EA (East Asia): The server browser lists it under East Asia are the tags RustBoy.cn 地图下载服务器 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RustBoy.cn 地图下载服务器?
These Rust Server Score lists count RustBoy.cn 地图下载服务器 among them: Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on RustBoy.cn 地图下载服务器?
You will find no gather rate in the name of RustBoy.cn 地图下载服务器. This is a solo-only server, so teams cannot form. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server does not run VAC, Valve's anti-cheat.
Which map is in play on RustBoy.cn 地图下载服务器?
A procedural map, generated by the game, is what RustBoy.cn 地图下载服务器 runs.
How to join
How do you get onto RustBoy.cn 地图下载服务器?
Enter client.connect 218.250.238.122:20090 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts1
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).