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Every Rust server graded on real, live numbers. 55,754 players on the roll · 11,716 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 220.158.27.174:28015
Name of server

yukarimiuti

RegisterAbsentOffline
Region–
Address220.158.27.174:28015
Last checked17h ago
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 4 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average1peak 4
Rank#4,620top 21%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,620 on player hours.
Uptimehours on the list, last 48 60/ 100 Missed a few lessons: on the list 29 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 194 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123411:0017:0022:0004:0009:0016:00

Hourly average and peak, UTC.

Server performance

010020030040011:0017:0022:0004:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
401 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
150 / 200

Quick answers

from the figures on this page

About the server

Which region is yukarimiuti based in?

No region is published for yukarimiuti. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 220.158.27.174:28015.

How reliable is yukarimiuti, and is it up?

The server is down: yukarimiuti is offline now, with the last sighting 17 hours ago. The uptime it reports puts the last restart at about 27 hours ago. It was up 88 of 96 hours over the last 4 full days, which is 92% of the time. The first sighting by Rust Server Score was on 24 October 2026.

Is yukarimiuti smooth to play on?

It averaged 194 server fps over the last 48 hours, with a low of 112. Up to 49,287 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,755 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does yukarimiuti sit?

Rust network protocol 2635 and build 168909 on Linux is what yukarimiuti runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does yukarimiuti wipe its map?

yukarimiuti has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 4 days 14 hours have passed since this world was made.

Player count

Where does yukarimiuti place in the wider field of Rust servers?

In the top 21% of all ranked servers, yukarimiuti sits at #4,620 for player hours over the last seven days.

How many players does yukarimiuti usually have?

yukarimiuti is offline at the moment; the last time it was seen was 17 hours ago. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 12:00 UTC, with 4 players.

Tags and filters

What is meant by the tags on yukarimiuti?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags yukarimiuti publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does yukarimiuti appear in the Rust Server Score lists and filters?

These Rust Server Score lists count yukarimiuti among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on yukarimiuti?

The name of yukarimiuti gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

yukarimiuti runs which map?

yukarimiuti runs a game-generated procedural map at size 3,000, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to yukarimiuti?

Enter client.connect 220.158.27.174:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.