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Every Rust server graded on real, live numbers. 60,085 players on the roll · 11,768 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 220.245.200.16:28015
Name of server

WindowsGSM - Server #1

RegisterAbsentOffline
Region–
Address220.245.200.16:28015
Last checked19d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#15,164top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,164 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 193 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:56 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
274 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
76 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
92 / 200

Quick answers

from the figures on this page

About the server

Which region is WindowsGSM - Server #1 based in?

No region is published for WindowsGSM - Server #1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 220.245.200.16:28015 is the address to use.

How reliable is WindowsGSM - Server #1, and is it up?

The server is down: WindowsGSM - Server #1 is offline now, with the last sighting 19 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 9 October 2026, Rust Server Score saw it for the first time.

What Rust version is WindowsGSM - Server #1 on?

You will find WindowsGSM - Server #1 on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does WindowsGSM - Server #1 wipe, and how often?

WindowsGSM - Server #1 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 19 days 6 hours.

What happens on WindowsGSM - Server #1 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

Where does WindowsGSM - Server #1 sit among Rust servers?

Over the last seven days, WindowsGSM - Server #1 has #15,164 for player hours, in the top 69% of all ranked servers.

Is WindowsGSM - Server #1 a busy server?

WindowsGSM - Server #1 is offline at the moment; the last time it was seen was 19 days 6 hours ago.

Tags

What do WindowsGSM - Server #1's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags WindowsGSM - Server #1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does WindowsGSM - Server #1 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count WindowsGSM - Server #1 among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on WindowsGSM - Server #1?

The game generates a procedural map for WindowsGSM - Server #1.

Getting in

What is the way to join WindowsGSM - Server #1?

Enter client.connect 220.245.200.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.