A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,284 on player hours.
Uptimehours on the list, last 48
46/ 100
D
Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 6,096 places this week.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
16 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctWed 14 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 07:26 UTC1d ago
–
–
running
2
Fri 16 Oct, 03:11 UTC13d ago
1
✓ held half
12.2 days
1
Wed 14 Oct, 04:02 UTC15d ago
1
–
2 days
1
Fri 9 Oct, 03:31 UTC20d ago
1
–
5 days
1
Thu 8 Oct, 09:05 UTC21d ago
1
–
0.8 days
1
Thu 8 Oct, 02:47 UTC21d ago
1
–
0.3 days
1
Wed 7 Oct, 06:51 UTC22d ago
1
–
0.8 days
1
Tue 6 Oct, 07:45 UTC23d ago
1
–
1 days
1
Fri 2 Oct, 02:20 UTC27d ago
2
halved by day 1
4.2 days
1
Thu 1 Oct, 02:33 UTC28d ago
2
–
1 days
1
Wed 30 Sep, 08:34 UTC29d ago
1
–
0.7 days
1
Wed 30 Sep, 01:11 UTC29d ago
1
–
0.3 days
1
Tue 29 Sep, 03:21 UTC30d ago
1
–
0.9 days
1
Mon 28 Sep, 04:42 UTC31d ago
1
–
0.9 days
1
Thu 24 Sep, 02:41 UTC35d ago
1
–
4.1 days
1
Tue 22 Sep, 04:15 UTC37d ago
4
–
1.9 days
3
Mon 21 Sep, 04:24 UTC38d ago
4
–
1 days
1
Fri 18 Sep, 08:11 UTC41d ago
1
–
2.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does My Untitled Rust Server sit?
No region is published for My Untitled Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 223.27.143.194:28015 is the address to use.
Is My Untitled Rust Server up, and how steady is its uptime?
The server is down: My Untitled Rust Server is offline now, with the last sighting 25 hours ago. It was up 74% of the time over the last 7 full days, 125 of 168 hours. On 17 September 2026, Rust Server Score saw it for the first time.
What Rust version is My Untitled Rust Server on?
The server My Untitled Rust Server is on Rust network protocol 2634 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does My Untitled Rust Server reset?
No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 hours.
What should you expect from wipe day on My Untitled Rust Server?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does My Untitled Rust Server place in the wider field of Rust servers?
Over the last seven days, My Untitled Rust Server has #3,284 for player hours, in the top 15% of all ranked servers.
How many players does My Untitled Rust Server usually have?
It has been 25 hours since My Untitled Rust Server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 3. The busiest time in the last 48 hours was 04:00 UTC, with an average of 2 players.
Lists and filters
How should you read the tags on My Untitled Rust Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs (Build): The build number is missing from the published data; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show My Untitled Rust Server?
These Rust Server Score lists count My Untitled Rust Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
How is My Untitled Rust Server set up, and what rules does it keep?
The name of My Untitled Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Getting in
What is the way to join My Untitled Rust Server?
To connect, start Rust, press F1, and type client.connect 223.27.143.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs
BuildThe build number is missing from the published data.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).