No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,430 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 778 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 03:59 UTC1d ago
–
–
–
1
Tue 27 Oct, 09:09 UTC2d ago
–
–
–
1
Tue 27 Oct, 09:04 UTC2d ago
–
–
–
1
Tue 27 Oct, 08:31 UTC2d ago
–
–
–
0
Tue 27 Oct, 04:22 UTC2d ago
–
–
–
1
Mon 26 Oct, 08:28 UTC3d ago
–
–
–
1
Mon 26 Oct, 07:47 UTC3d ago
–
–
–
1
Mon 26 Oct, 04:32 UTC3d ago
–
–
–
1
Mon 26 Oct, 01:04 UTC4d ago
–
–
–
1
Thu 22 Oct, 10:38 UTC7d ago
1
–
3.6 days
1
Fri 16 Oct, 14:26 UTC13d ago
1
halved by day 1
5.8 days
1
Thu 15 Oct, 09:08 UTC14d ago
2
–
1.2 days
2
Thu 15 Oct, 08:33 UTC14d ago
–
–
–
3
Thu 15 Oct, 03:59 UTC14d ago
–
–
–
2
Thu 15 Oct, 02:49 UTC14d ago
4
–
0.3 days
2
Wed 14 Oct, 00:16 UTC16d ago
4
–
1.1 days
1
Tue 13 Oct, 01:14 UTC17d ago
4
–
1 days
0
Mon 12 Oct, 09:24 UTC17d ago
–
–
–
1
Mon 12 Oct, 05:39 UTC17d ago
4
–
0.8 days
1
Thu 8 Oct, 07:13 UTC21d ago
–
–
–
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
FP Local Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 223.27.143.194:28015.
How reliable is FP Local Server, and is it up?
Right now, FP Local Server is online. It was up 66 of 168 hours over the last 7 full days, which is 39% of the time. It was first seen by Rust Server Score on 15 September 2026.
On what Rust version does FP Local Server sit?
The server FP Local Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does FP Local Server wipe its map?
None of the resets on FP Local Server is a wipe: the world is remade every few hours and no schedule is kept.
Player numbers
Where does FP Local Server place in the wider field of Rust servers?
Over the last seven days, FP Local Server has #4,430 for player hours, in the top 20% of all ranked servers.
How many players does FP Local Server usually have?
With 75 slots available, FP Local Server currently has 1 players. The seven-day average is 1 players, with a peak of 3. The highest average in the last 48 hours came at 04:00 UTC, with 3 players.
Tags
How should you read the tags on FP Local Server?
gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags FP Local Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does FP Local Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include FP Local Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is FP Local Server set up, and what rules does it keep?
The name of FP Local Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map FP Local Server uses?
FP Local Server runs a procedural map, which the game generates.
How to join
How should you connect to FP Local Server?
To connect, start Rust, press F1, and type client.connect 223.27.143.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max players75 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).