On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 120% full
7-day average0peak 1
Rank#14,316top 64%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,316 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 149 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,490 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Merica. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 23.109.125.245:29391.
How dependable is Merica, and is it online at the moment?
The server is up: Merica is online now. According to its reported uptime, the last restart was about 45 minutes ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 19 October 2026, Rust Server Score saw it for the first time.
Does Merica perform well?
It never fell below 28 server fps in the last 48 hours, averaging 149. Up to 106,604 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,882 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Merica sit?
Rust network protocol 2635 and build 168909 on Linux is what Merica runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Merica wipe its map?
Merica has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 3 hours have passed since this world was made.
Player numbers
Where does Merica place in the wider field of Rust servers?
In the top 64% of all ranked servers, Merica sits at #14,316 for player hours over the last seven days.
What does the population on Merica look like?
Right now, 0 players are on Merica, which has 12 slots. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on Merica?
You'll see Merica tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): 12 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Merica?
Rust Server Score lists that include Merica: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is Merica set up, and what rules does it keep?
You will find no gather rate in the name of Merica. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on Merica?
Merica runs a game-generated procedural map at size 4,250, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Merica?
Enter client.connect 23.109.125.245:29391 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max players12 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).