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Every Rust server graded on real, live numbers. 91,150 players on the roll · 11,900 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 23.109.4.232:28015
Name of server

RedTeam

RegisterAbsentOffline
Region–
Address23.109.4.232:28015
Last checked34d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 6,221 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
777 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
46 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
128 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
433 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
259 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
193 / 300

Quick answers

from the figures on this page

Server facts

Which region is RedTeam based in?

No region is published for RedTeam. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 23.109.4.232:28015.

How reliable is RedTeam, and is it up?

At this moment, RedTeam is offline; the last time it was seen was 34 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 22 September 2026, Rust Server Score saw it for the first time.

Which Rust version is RedTeam running?

The server RedTeam is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does RedTeam wipe its map?

The record holds too few of RedTeam's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 38 days 23 hours.

Player numbers

Where does RedTeam sit among Rust servers?

Over the last seven days, RedTeam has #15,498 for player hours, in the top 68% of all ranked servers.

How many players does RedTeam usually have?

The last sighting of RedTeam was 34 days 22 hours ago, and it is offline right now.

Lists and filters

What do RedTeam's tags stand for?

The game's browser takes its cue from the tags RedTeam has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RedTeam?

These Rust Server Score lists count RedTeam among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does RedTeam enforce, and what are its settings?

The name of RedTeam gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map RedTeam uses?

A procedural map of size 4,500 and seed 50000, generated by the game, is what RedTeam runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto RedTeam?

Enter client.connect 23.109.4.232:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.