Working its way up from the back of the class: #15,140 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 6,541 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Indifferent Broccoli Rust Server sit?
No region is published for Indifferent Broccoli Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 23.109.46.79:27315.
How reliable is Indifferent Broccoli Rust Server, and is it up?
At this moment, Indifferent Broccoli Rust Server is offline; the last time it was seen was 13 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 14 October 2026, Rust Server Score saw it for the first time.
What Rust version is Indifferent Broccoli Rust Server on?
You will find Indifferent Broccoli Rust Server on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Indifferent Broccoli Rust Server wipe, and how often?
Indifferent Broccoli Rust Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 15 days 1 hours have passed since this world was made.
Player count
Where does Indifferent Broccoli Rust Server place in the wider field of Rust servers?
Over the last seven days, Indifferent Broccoli Rust Server has #15,140 for player hours, in the top 70% of all ranked servers.
Is Indifferent Broccoli Rust Server a busy server?
Indifferent Broccoli Rust Server is offline at the moment; the last time it was seen was 13 days 1 hours ago.
Lists and filters
How should you read the tags on Indifferent Broccoli Rust Server?
The game's browser takes its cue from the tags Indifferent Broccoli Rust Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Indifferent Broccoli Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Indifferent Broccoli Rust Server among them: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Map and rules
What settings and rules apply on Indifferent Broccoli Rust Server?
Nothing in the name of Indifferent Broccoli Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Indifferent Broccoli Rust Server uses?
Indifferent Broccoli Rust Server runs a game-generated procedural map at size 5,500, seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Indifferent Broccoli Rust Server?
To connect, start Rust, press F1, and type client.connect 23.109.46.79:27315. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.