On the class lists: D (52), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 2
Rank#6,464top 29%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,464 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 63 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 885 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:06 UTCFW27d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Dream [Raidable Bases|EU-US|PvE|MOD]?
You won't find a region tag on Rusty Dream [Raidable Bases|EU-US|PvE|MOD], but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 23.111.240.213:28080.
Is Rusty Dream [Raidable Bases|EU-US|PvE|MOD] up, and how steady is its uptime?
Right now, Rusty Dream [Raidable Bases|EU-US|PvE|MOD] is online. About 10 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rusty Dream [Raidable Bases|EU-US|PvE|MOD] perform well?
The average over the last 48 hours was 63 server fps, and it never went below 34. At its peak, it held 135,553 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,537 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Rusty Dream [Raidable Bases|EU-US|PvE|MOD] sit?
The server Rusty Dream [Raidable Bases|EU-US|PvE|MOD] is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Rusty Dream [Raidable Bases|EU-US|PvE|MOD] wipe, and how often?
The force wipe each month is the only wipe Rusty Dream [Raidable Bases|EU-US|PvE|MOD] takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 21 hours.
What happens on Rusty Dream [Raidable Bases|EU-US|PvE|MOD] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Rusty Dream [Raidable Bases|EU-US|PvE|MOD] sit among Rust servers?
In the top 29% of all ranked servers, Rusty Dream [Raidable Bases|EU-US|PvE|MOD] sits at #6,464 for player hours over the last seven days.
How many players does Rusty Dream [Raidable Bases|EU-US|PvE|MOD] usually have?
Right now, 1 players are on Rusty Dream [Raidable Bases|EU-US|PvE|MOD], which has 50 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags
What do Rusty Dream [Raidable Bases|EU-US|PvE|MOD]'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags Rusty Dream [Raidable Bases|EU-US|PvE|MOD] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rusty Dream [Raidable Bases|EU-US|PvE|MOD]?
These Rust Server Score lists count Rusty Dream [Raidable Bases|EU-US|PvE|MOD] among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
How is Rusty Dream [Raidable Bases|EU-US|PvE|MOD] set up, and what rules does it keep?
The name of Rusty Dream [Raidable Bases|EU-US|PvE|MOD] gives no gather rate. A group here can reach 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusty Dream [Raidable Bases|EU-US|PvE|MOD]?
Rusty Dream [Raidable Bases|EU-US|PvE|MOD] runs a game-generated procedural map at size 4,500, seed 1020076338. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Rusty Dream [Raidable Bases|EU-US|PvE|MOD]?
Enter client.connect 23.111.240.213:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/EKh48ypMqS.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts10,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).