On the class lists: F (29), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,310top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,917 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap7.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Sun 18 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 02:48 UTC11d ago
3
–
running
0
Sun 11 Oct, 00:49 UTC18d ago
7
halved by day 3
7.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Foxtrot Solo/Duo leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 23.229.82.202:26085.
How reliable is Foxtrot Solo/Duo, and is it up?
Right now, Foxtrot Solo/Duo is online. According to its reported uptime, the last restart was about 10 days 15 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 10 October 2026, Rust Server Score saw it for the first time.
How well does Foxtrot Solo/Duo run?
It averaged 60 server fps over the last 48 hours, with a low of 59. At its peak, it held 19,089 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,031 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Foxtrot Solo/Duo sit?
The server Foxtrot Solo/Duo is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Foxtrot Solo/Duo reset?
The record holds too few of Foxtrot Solo/Duo's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 13 hours have passed since this world was made.
What should you expect from wipe day on Foxtrot Solo/Duo?
The average peak on its recent wipes was 5 players. 24 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Foxtrot Solo/Duo hold in the rankings?
In the top 69% of all ranked servers, Foxtrot Solo/Duo sits at #15,310 for player hours over the last seven days.
How many players does Foxtrot Solo/Duo usually have?
Foxtrot Solo/Duo is showing 0 players right now, with 200 slots in total. A seven-day average of 0 players applies here.
Tags and filters
What do Foxtrot Solo/Duo's tags stand for?
You'll see Foxtrot Solo/Duo tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Foxtrot Solo/Duo?
Rust Server Score lists that include Foxtrot Solo/Duo: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does Foxtrot Solo/Duo enforce, and what are its settings?
The name of Foxtrot Solo/Duo gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Foxtrot Solo/Duo uses?
Foxtrot Solo/Duo runs a game-generated procedural map at size 2,000, seed 431555621. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Foxtrot Solo/Duo?
To connect, start Rust, press F1, and type client.connect 23.229.82.202:26085. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).