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Every Rust server graded on real, live numbers. 43,576 players on the roll · 11,651 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 24.113.60.221:28015
Name of server

Test

RegisterAbsentOffline
Region–
Address24.113.60.221:28015
Last checked17d ago
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,409top 71%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 15/ 100 Lost ground: down 10,770 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:49 UTC18d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
47 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
86 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
233 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
277 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
271 / 275

Quick answers

from the figures on this page

About the server

Where in the world is Test?

No region is published for Test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 24.113.60.221:28015.

How reliable is Test, and is it up?

You cannot join now: Test is offline, last seen 17 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.

What Rust version is Test on?

You will find Test on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Test reset?

There are too few wipes on record for Test to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 23 hours.

What happens on Test when wipe day arrives?

Recent wipes have peaked at 6 players on average. 25 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Test place in the wider field of Rust servers?

In the top 71% of all ranked servers, Test sits at #15,409 for player hours over the last seven days.

Is Test a busy server?

It has been 17 days since Test was last seen, and it is offline right now.

Lists and filters

What do Test's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Test publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Test?

Rust Server Score lists that include Test: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Test set up, and what rules does it keep?

Nothing in the name of Test states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Test uses?

The game generates the procedural map on Test at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto Test?

To connect, start Rust, press F1, and type client.connect 24.113.60.221:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players Its slot count is 500.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build Build number: 167398.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.