On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 1
Rank#15,010top 67% · #1475 in NA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #15,010 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 230 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 929 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 79% in NA, and #604 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:17 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is West Coast RUST 2x No Decay | 10/1?
In North America, according to its own listing, sits West Coast RUST 2x No Decay | 10/1, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 24.17.169.158:28015.
Is West Coast RUST 2x No Decay | 10/1 up, and how steady is its uptime?
Right now, West Coast RUST 2x No Decay | 10/1 is online. The uptime it reports puts the last restart at about 15 minutes ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does West Coast RUST 2x No Decay | 10/1 perform well?
It never fell below 186 server fps in the last 48 hours, averaging 230. Up to 103,351 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,129 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does West Coast RUST 2x No Decay | 10/1 sit?
You will find West Coast RUST 2x No Decay | 10/1 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does West Coast RUST 2x No Decay | 10/1 wipe, and how often?
The force wipe each month is the only wipe West Coast RUST 2x No Decay | 10/1 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 15 hours. Its tags record that it wipes monthly.
What happens on West Coast RUST 2x No Decay | 10/1 when wipe day arrives?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does West Coast RUST 2x No Decay | 10/1 hold in the rankings?
Over the last seven days, West Coast RUST 2x No Decay | 10/1 has #15,010 for player hours, in the top 67% of all ranked servers and #1,475 in North America. It comes #604 among servers in the quad group.
How many players does West Coast RUST 2x No Decay | 10/1 usually have?
Right now, 0 players are on West Coast RUST 2x No Decay | 10/1, which has 75 slots. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on West Coast RUST 2x No Decay | 10/1?
gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): 75 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags West Coast RUST 2x No Decay | 10/1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show West Coast RUST 2x No Decay | 10/1?
Rust Server Score lists that include West Coast RUST 2x No Decay | 10/1: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on West Coast RUST 2x No Decay | 10/1?
The name of West Coast RUST 2x No Decay | 10/1 points to a 2x gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map West Coast RUST 2x No Decay | 10/1 uses?
A procedural map of size 4,250 and seed 2034431724, generated by the game, is what West Coast RUST 2x No Decay | 10/1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to West Coast RUST 2x No Decay | 10/1?
To connect, start Rust, press F1, and type client.connect 24.17.169.158:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rXZSngA.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp75
Max players75 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).