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Every Rust server graded on real, live numbers. 49,451 players on the roll · 11,653 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 24.216.36.70:28015
Name of server

My Rust server | Powered by AMP

RegisterPresentOnline
Region–
Address24.216.36.70:28015
Last checked11m ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 6 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,236top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,236 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 134 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 4,286 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:35 UTC24d ago 0 – running 0
Fri 25 Sep, 16:03 UTC32d ago 1 halved by day 2 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
156 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
290 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
13 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
146 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
64 / 100

Quick answers

from the figures on this page

Server details

In what location does My Rust server | Powered by AMP sit?

No region is published for My Rust server | Powered by AMP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 24.216.36.70:28015.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

You can join now: My Rust server | Powered by AMP is online. About 5 days 12 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does My Rust server | Powered by AMP perform well?

It averaged 134 server fps over the last 48 hours, with a low of 83. Up to 111,765 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,483 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is My Rust server | Powered by AMP running?

You will find My Rust server | Powered by AMP on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does My Rust server | Powered by AMP wipe its map?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 24 days 4 hours.

What should you expect from wipe day on My Rust server | Powered by AMP?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player numbers

Where does My Rust server | Powered by AMP place in the wider field of Rust servers?

In the top 69% of all ranked servers, My Rust server | Powered by AMP sits at #15,236 for player hours over the last seven days.

What does the population on My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on My Rust server | Powered by AMP?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature My Rust server | Powered by AMP?

These Rust Server Score lists count My Rust server | Powered by AMP among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does My Rust server | Powered by AMP enforce, and what are its settings?

The name of My Rust server | Powered by AMP gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

My Rust server | Powered by AMP runs which map?

A procedural map of size 4,500 and seed 6738, generated by the game, is what My Rust server | Powered by AMP runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to My Rust server | Powered by AMP?

To connect, start Rust, press F1, and type client.connect 24.216.36.70:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.