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Every Rust server graded on real, live numbers. 39,491 players on the roll · 11,618 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 3.27.38.18:29015
Name of server

RedLava.World | Rust

RegisterAbsentOffline
RegionEU
Address3.27.38.18:29015
Last checked24d ago
vanillamoddedoxide
Launch Rust and join Website
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 200 0% full
7-day average0peak –
Rank#15,989top 71% · #2493 in EU
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,989 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 703 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000

Quick answers

from the figures on this page

Server details

Which region is RedLava.World | Rust based in?

The EU tag on RedLava.World | Rust puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 3.27.38.18:29015 is the address to use.

How reliable is RedLava.World | Rust, and is it up?

At this moment, RedLava.World | Rust is offline; the last time it was seen was 24 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 3 October 2026.

Which Rust version is RedLava.World | Rust running?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does RedLava.World | Rust wipe its map?

The record holds too few of RedLava.World | Rust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 24 days 15 hours.

Player numbers

Where does RedLava.World | Rust sit among Rust servers?

In Europe, RedLava.World | Rust is #2,493, and overall it is #15,989 on player hours over the last seven days, in the top 71% of all ranked servers.

How many players does RedLava.World | Rust usually have?

RedLava.World | Rust is offline at the moment; the last time it was seen was 24 days 5 hours ago.

Tags

How should you read the tags on RedLava.World | Rust?

You'll see RedLava.World | Rust tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does RedLava.World | Rust appear in the Rust Server Score lists and filters?

Rust Server Score lists that include RedLava.World | Rust: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is RedLava.World | Rust set up, and what rules does it keep?

Nothing in the name of RedLava.World | Rust states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

RedLava.World | Rust runs which map?

A procedural map of size 3,500 and seed 12345, generated by the game, is what RedLava.World | Rust runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto RedLava.World | Rust?

To connect, start Rust, press F1, and type client.connect 3.27.38.18:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://redlava.world.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp200
Max players Its slot count is 200.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.