On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 2
Rank#6,104top 27% · #1867 in EU
Last wipe26d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,104 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 1,329 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 15:26 UTC26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits EvilyIsland, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 31.134.167.146:28015 is the address to use.
How dependable is EvilyIsland, and is it online at the moment?
Right now, EvilyIsland is online. The uptime it reports puts the last restart at about 6 days 10 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does EvilyIsland run?
The average over the last 48 hours was 10 server fps, and it never went below 10. Buildings, deployables and everything else in the world added up to as many as 159,040 entities. Up to 5,752 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is EvilyIsland on?
You will find EvilyIsland on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does EvilyIsland wipe its map?
EvilyIsland wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 16 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on EvilyIsland?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Player numbers
Where does EvilyIsland place in the wider field of Rust servers?
Over the last seven days, EvilyIsland has #6,104 for player hours, in the top 27% of all ranked servers and #1,867 in Europe.
What does the population on EvilyIsland look like?
EvilyIsland is showing 0 players right now, with 30 slots in total. The seven-day average is 0 players, with a peak of 2.
Tags
How should you read the tags on EvilyIsland?
You'll see EvilyIsland tagged with gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show EvilyIsland?
These Rust Server Score lists count EvilyIsland among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does EvilyIsland enforce, and what are its settings?
Nothing in the name of EvilyIsland states a gather rate. The group limit stays at the game's default of 8 players. hardcore is the mode here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map EvilyIsland uses?
EvilyIsland runs a game-generated procedural map at size 4,096, seed 1191822984. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
What is the way to join EvilyIsland?
To connect, start Rust, press F1, and type client.connect 31.134.167.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/channels/1051515889939402802/1231315792872603800.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,^h,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).