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Every Rust server graded on real, live numbers. 32,197 players on the roll · 11,601 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 31.17.222.97:28015
Name of server

Stevie's Wonderworld

RegisterAbsentOffline
Region–
Address31.17.222.97:28015
Last checked8h ago
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 4 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 2/ 5 40% full
7-day average2peak 3
Rank#7,112top 32%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 36/ 100 Room for more players: 2 of 5 on average.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,112 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 1,396 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
242 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
151 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
60 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
34 / 100

Quick answers

from the figures on this page

About the server

Which region is Stevie's Wonderworld based in?

No region is published for Stevie's Wonderworld. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 31.17.222.97:28015.

Is Stevie's Wonderworld up, and how steady is its uptime?

You cannot join now: Stevie's Wonderworld is offline, last seen 8 hours ago. It was up 5% of the time over the last 7 full days, 8 of 168 hours. It was first seen by Rust Server Score on 13 October 2026.

On what Rust version does Stevie's Wonderworld sit?

The server Stevie's Wonderworld is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Stevie's Wonderworld wipe, and how often?

The record holds too few of Stevie's Wonderworld's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 11 hours have passed since this world was made.

Player count

Where does Stevie's Wonderworld place in the wider field of Rust servers?

Over the last seven days, Stevie's Wonderworld has #7,112 for player hours, in the top 32% of all ranked servers.

What does the population on Stevie's Wonderworld look like?

It has been 8 hours since Stevie's Wonderworld was last seen, and it is offline right now. Averaging 2 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 19:00 UTC, with 2 players.

Tags

How should you read the tags on Stevie's Wonderworld?

You'll see Stevie's Wonderworld tagged with gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Stevie's Wonderworld appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Stevie's Wonderworld: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Stevie's Wonderworld enforce, and what are its settings?

You will find no gather rate in the name of Stevie's Wonderworld. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on Stevie's Wonderworld?

A procedural map, generated by the game, is what Stevie's Wonderworld runs.

How to join

How should you connect to Stevie's Wonderworld?

To connect, start Rust, press F1, and type client.connect 31.17.222.97:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.