Skip to the page
Every Rust server graded on real, live numbers. 38,590 players on the roll · 11,700 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 31.210.52.135:28015
Name of server

My Staging Test Server

RegisterAbsentOffline
Region–
Address31.210.52.135:28015
Last checked30d ago
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,577top 65%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #15,577 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 7,276 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:12 UTC34d ago 1 – running 0
Wed 23 Sep, 14:13 UTC35d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
29 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is My Staging Test Server?

My Staging Test Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 31.210.52.135:28015 is the address to use.

Is My Staging Test Server up, and how steady is its uptime?

At this moment, My Staging Test Server is offline; the last time it was seen was 30 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

On what Rust version does My Staging Test Server sit?

You will find My Staging Test Server on Rust network protocol 2634 and build 165654, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does My Staging Test Server reset?

There are too few wipes on record for My Staging Test Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 34 days 10 hours.

What should you expect from wipe day on My Staging Test Server?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does My Staging Test Server hold in the rankings?

Over the last seven days, My Staging Test Server has #15,577 for player hours, in the top 65% of all ranked servers.

How many players does My Staging Test Server usually have?

The last sighting of My Staging Test Server was 30 days 11 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on My Staging Test Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs165654 (Build): This runs on build 165654; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags My Staging Test Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature My Staging Test Server?

Rust Server Score lists that include My Staging Test Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is My Staging Test Server set up, and what rules does it keep?

You will find no gather rate in the name of My Staging Test Server. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on My Staging Test Server?

My Staging Test Server runs a procedural map, which the game generates.

Connecting

How do you get onto My Staging Test Server?

Enter client.connect 31.210.52.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165654,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs165654
Build This runs on build 165654.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.