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Every Rust server graded on real, live numbers. 51,358 players on the roll · 11,704 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 31.214.136.175:10100
Name of server

Room 104

RegisterPresentOnline
Region–
Address31.214.136.175:10100
Last checked11m ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe26d agono schedule published
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 21/ 100 Needs to work on its frame rate: 13 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 179 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 8d 18hThu 5 Nov, 19:00 UTCFW
  • 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
389 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
180 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
69 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
77 / 100

Quick answers

from the figures on this page

Server details

Which region is Room 104 based in?

You'll find no region listed by Room 104. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 31.214.136.175:10100.

How dependable is Room 104, and is it online at the moment?

The server is up: Room 104 is online now. About 16 hours ago, it restarted, based on the uptime it reports. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first sighting by Rust Server Score was on 1 October 2026.

Is Room 104 smooth to play on?

It never fell below 10 server fps in the last 48 hours, averaging 13. At its peak, it held 50,603 entities, including buildings, deployables and all else in the world. Up to 1,653 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Room 104 sit?

The server Room 104 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Room 104 reset?

The force wipe each month is the only wipe Room 104 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 6 hours.

What happens on Room 104 when wipe day arrives?

Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Room 104 place in the wider field of Rust servers?

In the top 69% of all ranked servers, Room 104 sits at #15,409 for player hours over the last seven days.

How many players does Room 104 usually have?

Right now, 0 players are on Room 104, which has 50 slots. A seven-day average of 0 players applies here.

Tags

How should you read the tags on Room 104?

gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Room 104 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Room 104?

These Rust Server Score lists count Room 104 among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Room 104 enforce, and what are its settings?

The name of Room 104 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Room 104 runs which map?

Room 104 runs a game-generated procedural map at size 3,000, seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join Room 104?

Enter client.connect 31.214.136.175:10100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.