On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 202 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:42 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Chestnuuuut. Rust Server Score takes the server's word for its location and does not trace the hardware. 31.214.238.49:10800 is the address to use.
How reliable is Chestnuuuut, and is it up?
The server is up: Chestnuuuut is online now. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Chestnuuuut run?
The average over the last 48 hours was 10 server fps, and it never went below 10. At its peak, it held 93,184 entities, including buildings, deployables and all else in the world. Up to 2,381 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Chestnuuuut on?
Rust network protocol 2635 and build 168909 on Windows is what Chestnuuuut runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Chestnuuuut reset?
Once a month, Chestnuuuut wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 22 hours.
What happens on Chestnuuuut when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 25 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Chestnuuuut hold in the rankings?
Over the last seven days, Chestnuuuut has #15,327 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #616.
How many players does Chestnuuuut usually have?
Right now, 0 players are on Chestnuuuut, which has 50 slots. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on Chestnuuuut?
You'll see Chestnuuuut tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Chestnuuuut?
These Rust Server Score lists count Chestnuuuut among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Map and rules
How is Chestnuuuut set up, and what rules does it keep?
You will find no gather rate in the name of Chestnuuuut. The cap on group size is 4 players (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Chestnuuuut runs which map?
The game generates the procedural map on Chestnuuuut at size 4,000 with seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Chestnuuuut?
Enter client.connect 31.214.238.49:10800 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp50
Max players50 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).