A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,496 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
46/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,022 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:08 UTCFW28d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep based in?
The EU tag on DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 31.214.240.4:21000 is the address to use.
How dependable is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep, and is it online at the moment?
The server is up: DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep is online now. About 36 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep smooth to play on?
It averaged 28 server fps over the last 48 hours, with a low of 4. Buildings, deployables and everything else in the world added up to as many as 98,310 entities. Up to 3,593 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep running?
Rust network protocol 2635 and build 168909 on Linux is what DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep wipe its map?
DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 23 hours. Its tags list a monthly wipe schedule.
What happens on DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe.
Player count
Where does DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep sit among Rust servers?
Over the last seven days, DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep has #10,496 for player hours, in the top 47% of all ranked servers and #2,282 in Europe.
Is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep a busy server?
With 30 slots available, DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep currently has 1 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 05:00 UTC, with an average of 0 players.
Tags
How should you read the tags on DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep?
You'll see DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep tagged with gmvanilla (Game mode): You play vanilla survival here; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep set up, and what rules does it keep?
The name of DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep runs which map?
DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep runs a game-generated procedural map at size 4,050, seed 423524328. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto DE AusRUSTer PVE/PVP Event/Raidzeiten/50%upkeep?
Enter client.connect 31.214.240.4:21000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustmaps.com/map/4050_423524328.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).