On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 240% full
7-day average0peak 1
Rank#9,178top 41%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,178 on player hours.
Uptimehours on the list, last 48
58/ 100
C−
Attendance needs work: on the list only 28 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 1,922 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 12:04 UTC26d ago
1
–
running
0
Fri 2 Oct, 02:07 UTC27d ago
1
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DE/GER Seelenernterinsel [PVE] based in?
The name of DE/GER Seelenernterinsel [PVE] points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 31.214.245.55:28015.
Is DE/GER Seelenernterinsel [PVE] up, and how steady is its uptime?
You can join now: DE/GER Seelenernterinsel [PVE] is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 150 of 168 hours over the last 7 full days, which is 89% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does DE/GER Seelenernterinsel [PVE] run?
It averaged 59 server fps over the last 48 hours, with a low of 58. At its peak, it held 113,041 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,222 MB. Players feel lag when fps drops and entities pile up.
What Rust version is DE/GER Seelenernterinsel [PVE] on?
Rust network protocol 2635 and build 168909 on Windows is what DE/GER Seelenernterinsel [PVE] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does DE/GER Seelenernterinsel [PVE] wipe its map?
There are too few wipes on record for DE/GER Seelenernterinsel [PVE] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 22 hours have passed since this world was made.
What should you expect from wipe day on DE/GER Seelenernterinsel [PVE]?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does DE/GER Seelenernterinsel [PVE] hold in the rankings?
In the top 41% of all ranked servers, DE/GER Seelenernterinsel [PVE] sits at #9,178 for player hours over the last seven days.
What does the population on DE/GER Seelenernterinsel [PVE] look like?
DE/GER Seelenernterinsel [PVE] is showing 0 players right now, with 24 slots in total. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 23:00 UTC, with 1 players.
Tags and filters
How should you read the tags on DE/GER Seelenernterinsel [PVE]?
gmrust (Game mode): Rust survival, played by the standard rules; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags DE/GER Seelenernterinsel [PVE] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does DE/GER Seelenernterinsel [PVE] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count DE/GER Seelenernterinsel [PVE] among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which rules does DE/GER Seelenernterinsel [PVE] enforce, and what are its settings?
Nothing in the name of DE/GER Seelenernterinsel [PVE] states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map DE/GER Seelenernterinsel [PVE] uses?
The game generates the procedural map on DE/GER Seelenernterinsel [PVE] at size 4,500 with seed 397959291. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto DE/GER Seelenernterinsel [PVE]?
To connect, start Rust, press F1, and type client.connect 31.214.245.55:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp24
Max playersThe server holds 24 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).