On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 700% full
7-day average0peak 3
Rank#6,913top 31%
Last wipe16h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 70 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,913 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 176 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 11:12 UTC16h ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [AR/EN] KSA & UAE, but its name indicates the Middle East. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 31.215.179.46:25970.
How dependable is [AR/EN] KSA & UAE, and is it online at the moment?
The server is up: [AR/EN] KSA & UAE is online now. About 14 hours ago, it restarted, based on the uptime it reports. For the last 4 full days, it was up 95 of 96 hours, or 99% of the time. It was first seen by Rust Server Score on 25 October 2026.
How well does [AR/EN] KSA & UAE run?
It never fell below 133 server fps in the last 48 hours, averaging 176. Up to 64,912 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,832 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [AR/EN] KSA & UAE sit?
You will find [AR/EN] KSA & UAE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [AR/EN] KSA & UAE reset?
There are too few wipes on record for [AR/EN] KSA & UAE to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 16 hours have passed since this world was made.
Player count
What position does [AR/EN] KSA & UAE hold in the rankings?
Over the last seven days, [AR/EN] KSA & UAE has #6,913 for player hours, in the top 31% of all ranked servers.
Is [AR/EN] KSA & UAE a busy server?
Right now, 0 players are on [AR/EN] KSA & UAE, which has 70 slots. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 15:00 UTC, with 2 players.
Tags and filters
What do [AR/EN] KSA & UAE's tags stand for?
The game's browser takes its cue from the tags [AR/EN] KSA & UAE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp70 (Max players): Its slot count is 70; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod). Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AR/EN] KSA & UAE?
These Rust Server Score lists count [AR/EN] KSA & UAE among them: Best community servers, graded. These filters bring it up on the server list: Region: Middle East; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which rules does [AR/EN] KSA & UAE enforce, and what are its settings?
Nothing in the name of [AR/EN] KSA & UAE states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [AR/EN] KSA & UAE?
The game generates the procedural map on [AR/EN] KSA & UAE at size 3,100 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join [AR/EN] KSA & UAE?
To connect, start Rust, press F1, and type client.connect 31.215.179.46:25970. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/4dzmBwAUTJ.
Server tags
what each one means
Published asmp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp70
Max playersIts slot count is 70.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).