On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#10,424top 47% · #2292 in EU
Last wipe1d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 13:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,424 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 2,698 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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·W··WW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 13:01 UTC, in 1d 15h.
Every Tuesday at 14:01 and every Friday at 13:01 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 15hFri 30 Oct, 13:01 UTC
5d 16hTue 3 Nov, 14:01 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
8d 15hFri 6 Nov, 13:01 UTC
12d 16hTue 10 Nov, 14:01 UTC
15d 15hFri 13 Nov, 13:01 UTC
19d 16hTue 17 Nov, 14:01 UTC
22d 15hFri 20 Nov, 13:01 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 14:01 UTC1d ago
–
–
running
0
Fri 23 Oct, 13:01 UTC5d ago
1
✓ held half
4 days
0
Tue 20 Oct, 13:01 UTC8d ago
1
✓ held half
3 days
0
Sat 17 Oct, 16:59 UTC11d ago
2
✓ held half
2.8 days
0
Fri 16 Oct, 13:01 UTC12d ago
3
–
1.2 days
0
Tue 13 Oct, 13:01 UTC15d ago
0
–
3 days
0
Fri 9 Oct, 13:01 UTC19d ago
1
halved by day 3
4 days
0
Tue 6 Oct, 13:01 UTC22d ago
0
–
3 days
0
Tue 29 Sep, 13:01 UTC29d ago
3
halved by day 2
7 days
0
Fri 25 Sep, 13:01 UTC33d ago
2
halved by day 1
4 days
0
Tue 22 Sep, 13:01 UTC36d ago
2
halved by day 2
3 days
0
Sat 19 Sep, 15:10 UTC39d ago
184
halved by day 1
2.9 days
0
Tue 15 Sep, 09:42 UTC43d ago
28
halved by day 2
4.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rip Rust - EU 10x | No BPs | Kits | Shop based in?
You'll see Rip Rust - EU 10x | No BPs | Kits | Shop listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 31.56.25.28:28015 is the address to use.
Is Rip Rust - EU 10x | No BPs | Kits | Shop up, and how steady is its uptime?
Right now, Rip Rust - EU 10x | No BPs | Kits | Shop is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Rip Rust - EU 10x | No BPs | Kits | Shop run?
The average over the last 48 hours was 60 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 76,041 entities. Up to 2,356 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rip Rust - EU 10x | No BPs | Kits | Shop sit?
You will find Rip Rust - EU 10x | No BPs | Kits | Shop on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rip Rust - EU 10x | No BPs | Kits | Shop wipe its map?
Wipes come every Tuesday at 14:01 and every Friday at 13:01 UTC on Rip Rust - EU 10x | No BPs | Kits | Shop. Expect the next wipe on Friday 30 October at 13:01 UTC. 31 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Rip Rust - EU 10x | No BPs | Kits | Shop?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does Rip Rust - EU 10x | No BPs | Kits | Shop hold in the rankings?
Over the last seven days, Rip Rust - EU 10x | No BPs | Kits | Shop has #10,424 for player hours, in the top 47% of all ranked servers and #2,292 in Europe.
How many players does Rip Rust - EU 10x | No BPs | Kits | Shop usually have?
With 200 slots available, Rip Rust - EU 10x | No BPs | Kits | Shop currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Tags
What do Rip Rust - EU 10x | No BPs | Kits | Shop's tags stand for?
The game's browser takes its cue from the tags Rip Rust - EU 10x | No BPs | Kits | Shop has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rip Rust - EU 10x | No BPs | Kits | Shop?
Rust Server Score lists that include Rip Rust - EU 10x | No BPs | Kits | Shop: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.
Map and rules
How is Rip Rust - EU 10x | No BPs | Kits | Shop set up, and what rules does it keep?
Going by its name, Rip Rust - EU 10x | No BPs | Kits | Shop runs 10x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rip Rust - EU 10x | No BPs | Kits | Shop uses?
Rip Rust - EU 10x | No BPs | Kits | Shop runs a game-generated procedural map at size 4,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to Rip Rust - EU 10x | No BPs | Kits | Shop?
Enter client.connect 31.56.25.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://riprust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).