Skip to the page
Every Rust server graded on real, live numbers. 73,970 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 31.77.113.54:28015
Name of server

ServerName

RegisterAbsentOffline
Region–
Address31.77.113.54:28015
Last checked27d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,212top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,212 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 6,032 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 10:04 UTC28d ago 1 – running 0
Sun 27 Sep, 13:29 UTC31d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
548 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
357 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
44 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
118 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
128 / 300

Quick answers

from the figures on this page

About the server

In what location does ServerName sit?

You'll find no region listed by ServerName. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 31.77.113.54:28015.

How reliable is ServerName, and is it up?

At this moment, ServerName is offline; the last time it was seen was 27 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.

On what Rust version does ServerName sit?

The server ServerName is on Rust network protocol 2633 and build 165217 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does ServerName wipe its map?

The record holds too few of ServerName's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 28 days 11 hours.

What should you expect from wipe day on ServerName?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does ServerName hold in the rankings?

In the top 60% of all ranked servers, ServerName sits at #14,212 for player hours over the last seven days.

Is ServerName a busy server?

It has been 27 days 8 hours since ServerName was last seen, and it is offline right now.

Tags

What do ServerName's tags stand for?

The game's browser takes its cue from the tags ServerName has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does ServerName appear in the Rust Server Score lists and filters?

These Rust Server Score lists count ServerName among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is ServerName set up, and what rules does it keep?

Nothing in the name of ServerName states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Connecting

How should you connect to ServerName?

Enter client.connect 31.77.113.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.