Working its way up from the back of the class: #15,285 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 3,004 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rusty Vanilla 2x. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 34.131.214.204:28015.
How dependable is Rusty Vanilla 2x, and is it online at the moment?
You cannot join now: Rusty Vanilla 2x is offline, last seen 10 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Rusty Vanilla 2x sit?
Rust network protocol 2634 and build 167781 on Linux is what Rusty Vanilla 2x runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rusty Vanilla 2x reset?
The record holds too few of Rusty Vanilla 2x's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 11 days 6 hours have passed since this world was made.
Player numbers
What position does Rusty Vanilla 2x hold in the rankings?
Over the last seven days, Rusty Vanilla 2x has #15,285 for player hours, in the top 69% of all ranked servers.
What does the population on Rusty Vanilla 2x look like?
Rusty Vanilla 2x is offline at the moment; the last time it was seen was 10 days ago.
Tags and filters
What do Rusty Vanilla 2x's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp70 (Max players): Its slot count is 70; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags Rusty Vanilla 2x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rusty Vanilla 2x?
Rust Server Score lists that include Rusty Vanilla 2x: 2x Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
How is Rusty Vanilla 2x set up, and what rules does it keep?
Rusty Vanilla 2x sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Vanilla 2x?
The game generates the procedural map on Rusty Vanilla 2x at size 3,500 with seed 295700. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto Rusty Vanilla 2x?
Enter client.connect 34.131.214.204:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp70
Max playersIts slot count is 70.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.