On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 4000% full
7-day average5peak 16
Rank#1,450top 7% · #147 in EA
Last wipe5d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 12:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 5 of 400 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,450 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 267 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 26% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 12:13 UTC, in 1d 11h.
Every Friday at 12:13 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak21players, last three wipes
crowd held20%else halves by day 4.5
Coming wipes
1d 11hFri 30 Oct, 12:13 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
8d 11hFri 6 Nov, 12:13 UTC
15d 11hFri 13 Nov, 12:13 UTC
22d 11hFri 20 Nov, 12:13 UTC
29d 11hFri 27 Nov, 12:13 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
36d 11hFri 4 Dec, 12:13 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 16, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:13 UTC5d ago
16
–
running
0
Fri 16 Oct, 11:41 UTC12d ago
14
✓ held half
7 days
0
Fri 9 Oct, 11:52 UTC19d ago
32
halved by day 4
7 days
0
Thu 1 Oct, 18:20 UTCFW27d ago
17
halved by day 6
7.7 days
2
Fri 25 Sep, 11:50 UTC33d ago
20
halved by day 4
6.3 days
0
Fri 18 Sep, 13:54 UTC40d ago
23
halved by day 5
6.9 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly sit?
You'll see [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 35.207.222.126:28015.
How dependable is [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly, and is it online at the moment?
Right now, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly is online. The uptime it reports puts the last restart at about 46 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly smooth to play on?
It never fell below 51 server fps in the last 48 hours, averaging 82. Up to 84,693 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,461 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly sit?
You will find [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly wipe, and how often?
Wipes come every Friday at 12:13 UTC on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly. Expect the next wipe on Friday 30 October at 12:13 UTC. It has been running its current world for 5 days 12 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
Recent wipes have peaked at 21 players on average. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 20% of its recent wipes. The crowd dropped below half by day 4.5 in the wipes where it did not hold.
Population
Where does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly sit among Rust servers?
In Asia, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly is #147, and overall it is #1,450 on player hours over the last seven days, in the top 7% of all ranked servers.
Is [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly a busy server?
Right now, 0 players are on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly, which has 400 slots. The seven-day average is 5 players, with a peak of 16. The highest average in the last 48 hours came at 18:00 UTC, with 10 players.
Tags
How should you read the tags on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
You'll see [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp400 (Max players): The server holds 400 slots; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Rules and settings
Which rules does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly enforce, and what are its settings?
The name of [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly points to a 3x gather rate. You can play in groups of up to 6 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
A custom map of size 3,500 is in use on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly, and its published file can be downloaded from this page.
Getting in
What is the way to join [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
To connect, start Rust, press F1, and type client.connect 35.207.222.126:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustsamrajya.live/.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^z,^y,^w,EA,gmrust,cs168909,ts6,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp400
Max playersThe server holds 400 slots.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).