On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,341top 69%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
57/ 100
C−
Slows down under load at times: 34 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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····WWW
WWWWWWW
WWWWWW·
WWW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 23:19 UTC17h ago
–
–
–
0
Wed 28 Oct, 01:00 UTC1d ago
–
–
–
0
Tue 27 Oct, 00:59 UTC2d ago
–
–
–
0
Mon 26 Oct, 01:05 UTC3d ago
–
–
–
0
Sat 24 Oct, 23:09 UTC4d ago
–
–
–
0
Fri 23 Oct, 23:10 UTC5d ago
–
–
–
0
Thu 22 Oct, 23:09 UTC6d ago
–
–
–
0
Wed 21 Oct, 23:09 UTC7d ago
–
–
–
0
Tue 20 Oct, 23:09 UTC8d ago
–
–
–
0
Mon 19 Oct, 23:10 UTC9d ago
–
–
–
0
Sun 18 Oct, 23:09 UTC10d ago
–
–
–
0
Sat 17 Oct, 23:09 UTC11d ago
–
–
–
0
Fri 16 Oct, 23:09 UTC12d ago
–
–
–
0
Thu 15 Oct, 23:10 UTC13d ago
–
–
–
0
Wed 14 Oct, 23:08 UTC14d ago
–
–
–
0
Tue 13 Oct, 23:09 UTC15d ago
–
–
–
0
Mon 12 Oct, 23:10 UTC16d ago
–
–
–
0
Sun 11 Oct, 23:10 UTC17d ago
–
–
–
0
Sat 10 Oct, 23:10 UTC18d ago
–
–
–
0
Fri 9 Oct, 23:09 UTC19d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 sit?
The name of [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 36.139.140.253:10001 is the address to use.
Is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 up, and how steady is its uptime?
You can join now: [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 run?
It never fell below 4 server fps in the last 48 hours, averaging 34. At its peak, it held 12,160 entities, including buildings, deployables and all else in the world. Up to 607 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 on?
Rust network protocol 2635 and build 168909 on Windows is what [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 wipe its map?
None of the resets on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 is a wipe: the world is remade every few hours and no schedule is kept.
Player count
What position does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 hold in the rankings?
Over the last seven days, [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 has #15,341 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #617.
How many players does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 usually have?
Right now, 0 players are on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动, which has 100 slots. For the last seven days, the average number of players was 0.
Tags and filters
What do [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动's tags stand for?
The game's browser takes its cue from the tags [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
Rust Server Score lists that include [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server rules
Which rules does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 enforce, and what are its settings?
Nothing in the name of [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 states a gather rate. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.
Which map is in play on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How should you connect to [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
To connect, start Rust, press F1, and type client.connect 36.139.140.253:10001. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).