On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,269top 68%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
64/ 100
C
Slows down under load at times: 38 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 144 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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···WWWW
WW·WWWW
WWWWWWW
·WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 23:17 UTC20h ago
–
–
–
0
Wed 28 Oct, 00:38 UTC1d ago
–
–
–
0
Tue 27 Oct, 00:49 UTC2d ago
–
–
–
0
Sun 25 Oct, 23:27 UTC3d ago
–
–
–
0
Sat 24 Oct, 23:10 UTC4d ago
–
–
–
0
Fri 23 Oct, 23:11 UTC5d ago
–
–
–
0
Thu 22 Oct, 23:10 UTC6d ago
–
–
–
0
Wed 21 Oct, 23:10 UTC7d ago
–
–
–
0
Tue 20 Oct, 23:10 UTC8d ago
–
–
–
0
Mon 19 Oct, 23:11 UTC9d ago
–
–
–
0
Sun 18 Oct, 23:10 UTC10d ago
–
–
–
0
Sat 17 Oct, 23:10 UTC11d ago
–
–
–
0
Fri 16 Oct, 23:10 UTC12d ago
–
–
–
0
Thu 15 Oct, 23:11 UTC13d ago
–
–
–
0
Tue 13 Oct, 23:10 UTC15d ago
–
–
–
0
Mon 12 Oct, 23:10 UTC16d ago
–
–
–
0
Sun 11 Oct, 23:11 UTC17d ago
–
–
–
0
Sat 10 Oct, 23:11 UTC18d ago
–
–
–
0
Fri 9 Oct, 23:10 UTC19d ago
–
–
–
0
Thu 8 Oct, 23:10 UTC20d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 based in?
You won't find a region tag on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 36.139.140.253:10002 is the address to use.
How dependable is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, and is it online at the moment?
The server is up: [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is online now. The uptime it reports puts the last restart at about 18 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 perform well?
It averaged 38 server fps over the last 48 hours, with a low of 3. Buildings, deployables and everything else in the world added up to as many as 12,292 entities. Memory use reached up to 630 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 on?
Rust network protocol 2635 and build 168909 on Windows is what [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 reset?
None of the resets on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 sit among Rust servers?
Over the last seven days, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 has #15,269 for player hours, in the top 68% of all ranked servers. In the quad group, it ranks #616.
Is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 a busy server?
With 100 slots available, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month are the tags [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
The name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 gives no gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
To connect, start Rust, press F1, and type client.connect 36.139.140.253:10002. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).