On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,268top 68%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 143 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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····WWW
WWWWWWW
WWWWWW·
WWW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 23:48 UTC21h ago
–
–
–
0
Wed 28 Oct, 00:00 UTC1d ago
–
–
–
0
Tue 27 Oct, 00:21 UTC2d ago
–
–
–
0
Mon 26 Oct, 00:10 UTC3d ago
–
–
–
0
Sat 24 Oct, 23:18 UTC4d ago
–
–
–
0
Fri 23 Oct, 23:19 UTC5d ago
–
–
–
0
Thu 22 Oct, 23:18 UTC6d ago
–
–
–
0
Wed 21 Oct, 23:18 UTC7d ago
–
–
–
0
Tue 20 Oct, 23:18 UTC8d ago
–
–
–
0
Mon 19 Oct, 23:18 UTC9d ago
–
–
–
0
Sun 18 Oct, 23:18 UTC10d ago
–
–
–
0
Sat 17 Oct, 23:17 UTC11d ago
–
–
–
0
Fri 16 Oct, 23:18 UTC12d ago
–
–
–
0
Thu 15 Oct, 23:19 UTC13d ago
–
–
–
0
Wed 14 Oct, 23:17 UTC14d ago
–
–
–
0
Tue 13 Oct, 23:17 UTC15d ago
–
–
–
0
Mon 12 Oct, 23:19 UTC16d ago
–
–
–
0
Sun 11 Oct, 23:19 UTC17d ago
–
–
–
0
Sat 10 Oct, 23:18 UTC18d ago
–
–
–
0
Fri 9 Oct, 23:17 UTC19d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
You won't find a region tag on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 36.139.140.253:10008.
How dependable is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死, and is it online at the moment?
You can join now: [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 run?
It averaged 40 server fps over the last 48 hours, with a low of 4. Buildings, deployables and everything else in the world added up to as many as 12,238 entities. Memory use reached up to 647 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 on?
Rust network protocol 2635 and build 168909 on Windows is what [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 wipe, and how often?
No resets count as wipes on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死, because the world is remade every few hours and no schedule is kept.
Player count
Where does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 sit among Rust servers?
Over the last seven days, [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 has #15,268 for player hours, in the top 68% of all ranked servers. In the quad group, it ranks #615.
How many players does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 usually have?
[中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.
Tags
What is meant by the tags on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
The game's browser takes its cue from the tags [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
How is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 set up, and what rules does it keep?
The name of [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 gives no gather rate. You can have up to 4 players in a group (quad). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 uses?
[中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 runs a game-generated procedural map at size 1,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
Enter client.connect 36.139.140.253:10008 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).