Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 309 places this week. Nothing a good wipe can't fix.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for TrioSoft |SNG. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.110.214.6:28015 is the address to use.
How reliable is TrioSoft |SNG, and is it up?
At this moment, TrioSoft |SNG is offline; the last time it was seen was 37 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 20 September 2026.
On what Rust version does TrioSoft |SNG sit?
You will find TrioSoft |SNG on Rust network protocol 2633 and build 163493, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does TrioSoft |SNG wipe, and how often?
The record holds too few of TrioSoft |SNG's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 47 days 7 hours have passed since this world was made.
Player numbers
What position does TrioSoft |SNG hold in the rankings?
Over the last seven days, TrioSoft |SNG has #13,307 for player hours, in the top – of all ranked servers.
How many players does TrioSoft |SNG usually have?
TrioSoft |SNG is offline at the moment; the last time it was seen was 37 days 17 hours ago.
Lists and filters
How should you read the tags on TrioSoft |SNG?
gmsoftcore (Game mode): This is softcore, the easier option; mp3 (Max players): The server holds 3 slots; ts4 (Group limit): No team may go above 4; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): This runs on build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags TrioSoft |SNG publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TrioSoft |SNG?
Rust Server Score lists that include TrioSoft |SNG: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Map and rules
Which rules does TrioSoft |SNG enforce, and what are its settings?
Nothing in the name of TrioSoft |SNG states a gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on TrioSoft |SNG?
TrioSoft |SNG runs a procedural map, which the game generates.
Getting in
How should you connect to TrioSoft |SNG?
Enter client.connect 37.110.214.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp3,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp3
Max playersThe server holds 3 slots.
ts4
Group limitNo team may go above 4.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.