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Every Rust server graded on real, live numbers. 38,888 players on the roll · 11,642 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 37.113.166.160:28015
Name of server

SIGMA RUST 2X

RegisterAbsentOffline
Region–
Address37.113.166.160:28015
Last checked17d ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 2/ 50 4% full
7-day average0peak –
Rank#12,055top 54%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #12,055 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 5,066 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct7 Oct12 Oct17 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:23 UTC17d ago 2 – running 0
Fri 9 Oct, 17:36 UTC18d ago 4 – 0.8 days 1
Thu 8 Oct, 17:41 UTC19d ago 4 – 1 days 0
Thu 1 Oct, 15:09 UTC26d ago 0 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 724 on average
296 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 542 on average
163 / 200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 349 on average
176 / 250
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 324 on average
62 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 323 on average
6 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 298 on average
75 / 1000

Quick answers

from the figures on this page

About the server

Which region is SIGMA RUST 2X based in?

SIGMA RUST 2X leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 37.113.166.160:28015 is the address to use.

How dependable is SIGMA RUST 2X, and is it online at the moment?

The server is down: SIGMA RUST 2X is offline now, with the last sighting 17 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, Rust Server Score saw it for the first time.

On what Rust version does SIGMA RUST 2X sit?

The server SIGMA RUST 2X is on Rust network protocol 2634 and build 167398 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does SIGMA RUST 2X wipe its map?

SIGMA RUST 2X wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 17 days 13 hours.

What should you expect from wipe day on SIGMA RUST 2X?

The average peak on its recent wipes was 3 players. Peak numbers came 6 hours into the latest wipe.

Player numbers

Where does SIGMA RUST 2X sit among Rust servers?

In the top 54% of all ranked servers, SIGMA RUST 2X sits at #12,055 for player hours over the last seven days.

How many players does SIGMA RUST 2X usually have?

The last sighting of SIGMA RUST 2X was 17 days 6 hours ago, and it is offline right now.

Tags

What do SIGMA RUST 2X's tags stand for?

You'll see SIGMA RUST 2X tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does SIGMA RUST 2X appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SIGMA RUST 2X among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Map and rules

What settings and rules apply on SIGMA RUST 2X?

SIGMA RUST 2X sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on SIGMA RUST 2X?

A procedural map, generated by the game, is what SIGMA RUST 2X runs.

Connecting

How should you connect to SIGMA RUST 2X?

To connect, start Rust, press F1, and type client.connect 37.113.166.160:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.